Creative Artist – A vocational artist, Lover of visual art creations and feelings. Interested in the continuous education of digital culture and endless learning of new tools. One who thinks that art and beauty is in the details. I enjoy graphic design associated to the film, advertising, and specially gaming industry. Drawing and photography are two of my biggest hobbies.
Technical: Specialist in Computer Science and Engineering, I help solve complex programming problems with ease.
3D Generalist: I have knowledge in the whole process of creation. Modeling, Texturing, Rigging, Animation, Composition and Rendering. Although I have more experience with regard to modeling and texturing. I began in 3D with Softimage XSI but today I usually use 3Ds Max, Zbrush and Mudbox.
Character: I am a creative person with infinite ideas, excited by new challenges, hardworking, thorough and persistent. Perhaps too competitive in all aspects of my life. I'm a guy with ambition eager to grow professionally. I find it amusing and self-gratifying to work under pressure closely with your work group.
I'm passionate about soccer, football and sports in general. My hobbies include seeing the world, meeting new people, hanging out with friends, going to the beach and watching ideas come to life on the movie screen.
Simply put, an apprentice of visual illusions.
- Responsible of overall look of the game.
- Direct the production of all visual material.
- Manage art and animation team.
- Be the bridge between visual material and game´s development.
- Modelling and texturing.
- Collaborate with game design.
- Modelling of scenarios, props and secondary characters.
- Texturing of scenarios, props and secondary characters.
- Animations of non organic animations.